Search found 121 matches

by qqwref
Tue Mar 20, 2012 10:12 pm
Forum: 3bvs NF
Topic: NF 3BV/s Ranking
Replies: 5
Views: 8934

NF 3BV/s Ranking

Please feel free to post your times or updated records here! Any sum over 10.00 3BV/s will be accepted, just like in the official 3BV/s ranking. I've only included results I could find, so if your name is not in this list, it doesn't mean anything bad, just that I didn't see your results anywhere. I...
by qqwref
Tue Mar 20, 2012 9:12 pm
Forum: Tournaments
Topic: The locations of Minesweeper World Champsionships
Replies: 3
Views: 4726

The locations of Minesweeper World Champsionships

I suggest that all future "world championships" allow online participation.The last World Championship had a separate online event for people who couldn't make the real one, but why do we need to separate them? People who can afford the time and money to travel to a certain place in Europe are not i...
by qqwref
Fri Mar 16, 2012 11:28 pm
Forum: Website Comments and Changes
Topic: Major Forum Changes
Replies: 5
Views: 5682

Major Forum Changes

I think we need to improve the community - make it more social, make it look better to the outside world, and make it easier for new people to fit in. There are a few changes I would make (changes to the Wiki, score lists, website organization, guestbook, etc.), and one of the big ones is to change ...
by qqwref
Tue Dec 20, 2011 4:23 pm
Forum: Ideas
Topic: 3BVS ranking rules
Replies: 14
Views: 10238

Re: 3BVS ranking rules

I do actually think beginner 3BV/s matters - OK, maybe more so for NF players like me, but it definitely does show something worth looking at (essentially, max burst 3BV/s). So I wouldn't really want to remove it. In the normal timed event a low beginner time just means you got lucky, but in this ca...
by qqwref
Wed Nov 09, 2011 6:46 am
Forum: Score Problems
Topic: Mohamed Bardouh Sub50 videos
Replies: 16
Views: 12124

Re: Mohamed Bardouh Sub50 videos

Yeah, after seeing this video, it looks like what I thought was unlikely but not impossible - that he is a sweeper with very low efficiency who got used to clicking extremely fast to compensate. For me, watching the play and hearing the mouse clicks is enough to convince me he is legitimate. PS: The...
by qqwref
Mon Oct 31, 2011 2:11 am
Forum: Score Problems
Topic: Mohamed Bardouh Sub50 videos
Replies: 16
Views: 12124

Re: Mohamed Bardouh Sub50 videos

Things I notice: The expert videos look sped up with very fast/wiggly mouse movement and crazy bursts of click speed and reaction time, with the 48.94 being particularly silly looking. I watched the Arbiter one on 0.8x speed and it looks a lot more reasonable; this would work out to ~60s time. He ha...
by qqwref
Mon Sep 12, 2011 9:08 pm
Forum: Tournaments
Topic: Online vs. Offline minesweeper tournaments
Replies: 6
Views: 7177

Re: Online vs. Offline minesweeper tournaments

Sorry to bump this topic with another post by me (another LONG post!), but I think there is some interesting new stuff to bring up. During and after the 2011 WCH I was discussing this - whether online results are equally valid or less valid than offline results - and some points were raised which me...
by qqwref
Tue Sep 06, 2011 10:43 pm
Forum: Tournaments
Topic: Custom Density Forum Comp
Replies: 2
Views: 4194

Re: Custom Density Forum Comp

This sounds like a fun competition; I like the element trying to beat the other results when a higher number of mines requires more luck. My only big suggestion is that you impose a limit on the number of mines (obviously we don't want people solving e.g. 8x8 63 mines). I'm not sure what this limit ...
by qqwref
Sun Sep 04, 2011 2:16 am
Forum: Official Clones
Topic: Minesweeper X Suggestions
Replies: 12
Views: 10415

Re: Minesweeper X Suggestions

One idea for dealing with skins would be to add the skin into the video file, perhaps compressed into PNG format (I think this would typically be 2-4 KB) - but ONLY if the "custom skin" option is selected. I don't know how hard it would be to modify the video format this way and keep backwards compa...
by qqwref
Sun Sep 04, 2011 2:07 am
Forum: Math & Theory
Topic: Difficulty of solving a given board size
Replies: 1
Views: 4979

Difficulty of solving a given board size

Lately I was thinking about how to tell how difficult a given size of board is to complete. There are a lot of different custom boards available but nobody seems to really know how hard they are, except that larger boards are slightly harder and denser boards are much harder. I recently had the idea...
by qqwref
Sun Sep 04, 2011 1:38 am
Forum: Math & Theory
Topic: 3BV of a billion exp boards
Replies: 2
Views: 6276

Re: 3BV of a billion exp boards

The code was essentially zinicalc with some tweaks - here's the modified main function. I don't remember exactly how long it took since it was a while ago, but I did it in 10 100-million chunks which each took a few hours or less. int main(int argc,char** argv) { time_t seconds = time(NULL); init_ge...
by qqwref
Mon Jul 18, 2011 10:47 pm
Forum: Tournaments
Topic: Online vs. Offline minesweeper tournaments
Replies: 6
Views: 7177

Re: Online vs. Offline minesweeper tournaments

I think it might be interesting to have an "online world championship" with a window of an entire day. My idea is, anyone can request a vsweep authentication key at any time in the day, and then they have exactly 3 hours to play and submit videos with that key, at which point the key becomes invalid...
by qqwref
Sun Apr 03, 2011 7:02 pm
Forum: Ideas
Topic: Ban lucky Beginner games
Replies: 27
Views: 18538

Re: Ban lucky Beginner games

I think it's important to remove old beg records if they were lucky, because you can get a lucky time that is impossible to achieve with skill. Thus it is very unfair to existing players for an old player to have e.g. a 0.1 second game. The same thing doesn't happen with int and exp times on very lo...
by qqwref
Thu Mar 10, 2011 3:32 am
Forum: Website Comments and Changes
Topic: search engine for players' profiles
Replies: 4
Views: 4757

Re: search engine for players' profiles

Yeah, this would definitely be a good idea. There are so many people on the world ranking that it takes a few minutes to find someone if you just know their name. And if you just know their nickname, it can take much longer...
by qqwref
Sun Feb 13, 2011 9:22 pm
Forum: Math & Theory
Topic: Idea: Non-Time-Based Video Format
Replies: 1
Views: 4582

Idea: Non-Time-Based Video Format

I think it would be useful to develop a video format that is not based on solving time - it only records the moves taken in the game, and the locations of all clicks. I imagine that this would have applications in theory (such as understanding the effects of various solving algorithms), and be usefu...
by qqwref
Sat Feb 12, 2011 8:22 pm
Forum: Math & Theory
Topic: 3BV of a billion exp boards
Replies: 2
Views: 6276

3BV of a billion exp boards

Over the past few days, I ran a version of zinicalc to generate a billion random Expert boards (using Mersenne Twister, so no board cycles) and store the 3BV of each. The distribution of the common boards is fairly well known - you can get a good graph of the whole distribution, and some fairly accu...
by qqwref
Mon Feb 07, 2011 7:08 pm
Forum: Ideas
Topic: Ban lucky Beginner games
Replies: 27
Views: 18538

Re: Ban lucky Beginner games

In the database, a score that was legal at the time but no longer meets the rules is "Historical". For example, now we require 3BV limits and videos but there are hundreds of scores accepted before those rules were made. We can just put these 35 scores as "Historical" and check the new 1s videos as...
by qqwref
Sun Feb 06, 2011 6:55 pm
Forum: Ideas
Topic: Ban lucky Beginner games
Replies: 27
Views: 18538

Re: Ban lucky Beginner games

I really like the idea of a lower bound for beginner highscores. The problem that I see here is that it is still possible to get a "lucky" score, it just isn't better than a "skill" score. Actually, that is the point of the lower bound! 8-) If you decrease it to 0.60 or 0.40 then you start having a...
by qqwref
Sat Feb 05, 2011 11:35 pm
Forum: Ideas
Topic: Ban lucky Beginner games
Replies: 27
Views: 18538

Re: Ban lucky Beginner games

I think all 1s beginner games require a lot of luck. A completely lucky game is rarer than a non-lucky game on 2 or 3 3bv, but that is still pretty rare and there are plenty of good (top100, say) players without a 1s game. I see a bunch of options: 1) Keep it as is. 2) Remove beg time entirely from ...
by qqwref
Wed Nov 10, 2010 11:51 pm
Forum: Tournaments
Topic: Should there be a tournament with drug-testing?
Replies: 6
Views: 5978

Re: Should there be a tournament with drug-testing?

How do you propose the Minesweeper community would afford such a thing?
by qqwref
Wed Oct 06, 2010 8:17 am
Forum: Math & Theory
Topic: Highest possible ZiNi and/or HZiNi on Exp (+ Int, Beg)
Replies: 1
Views: 4894

Re: Highest possible ZiNi and/or HZiNi on Exp (+ Int, Beg)

The highest HZiNi and GZiNi boards I have found for Exp are: HZiNi = 257 257 hzini.PNG GZiNi = 218 218 gzini.PNG I used a combination of brute-force board generation and a basic hillclimbing algorithm. I'm not sure what high (H)ZiNi boards look like because with very dense boards the metrics are ver...