Search found 121 matches

by qqwref
Tue Mar 19, 2013 2:50 am
Forum: Ideas
Topic: When should a clone be legal?
Replies: 4
Views: 5084

Re: When should a clone be legal?

We should start by defining what we consider of as the "canonical Minesweeper game" (CMG). This is essentially what we're all playing right now. Cloning the game without allowing the player to cheat is only one of the requirements for being a clone, but it's a very important one. The definition of t...
by qqwref
Sat Mar 16, 2013 8:20 pm
Forum: Ideas
Topic: Win7-like Shift+LMB=RMB/chord legal?
Replies: 13
Views: 9206

Re: Win7-like Shift+LMB=RMB/chord legal?

The original game lets you shift-leftclick to chord (as did earlier games that Minesweeper copied this feature from), so I see no problem with this. Good point, I never noticed this. However the win7 behavior allows both this and flagging with the same input, which means you can clear most or all o...
by qqwref
Tue Mar 05, 2013 11:38 pm
Forum: Math & Theory
Topic: Data structure for optimal-solution calculations
Replies: 0
Views: 4193

Data structure for optimal-solution calculations

This is an outline of a way to store the data in a board, for use in calculating optimal solutions (or sub-optimal solutions, etc.). The idea is to preprocess the board so that we only keep track of the data we need to and don't have to run floodfill algorithms. It may also be an easier representati...
by qqwref
Sat Feb 02, 2013 5:44 am
Forum: Minesweeper Stuff
Topic: Win7-like Shift+LMB=RMB/chord - opinions?
Replies: 11
Views: 4022

Re: Win7-like Shift+LMB=RMB/chord - opinions?

For what it's worth, I did end up making a javascript clone that allows the shift+click functionality. (It also has a few other non-official features because it's designed for speedrun-style racing against people who use the win7 version.)

If you're interested: http://mzrg.com/js/mine/SRLver.html
by qqwref
Wed Jan 09, 2013 12:44 am
Forum: Math & Theory
Topic: pattern catalogue
Replies: 8
Views: 11143

Re: pattern catalogue

Yeah, it's pretty much what you'd expect, just wanna take a look and see if you found any really interesting patterns :)
by qqwref
Mon Jan 07, 2013 8:15 am
Forum: Math & Theory
Topic: pattern catalogue
Replies: 8
Views: 11143

Re: pattern catalogue

See if you can get that uploaded somewhere (an upload site) - I think several people here would be interested in taking a look.
by qqwref
Sat Dec 29, 2012 11:10 pm
Forum: Ideas
Topic: Win7-like Shift+LMB=RMB/chord legal?
Replies: 13
Views: 9206

Re: Win7-like Shift+LMB=RMB/chord legal?

Future sweeper generations will be used to future MS - to this shift key function as well as to guaranteed opening at first click [...] Minesweeper community should be open for everybody interested without forcing him to adapt to archaic game versions This is not a war between "future MS" and "arch...
by qqwref
Sat Dec 29, 2012 8:45 am
Forum: Minesweeper Stuff
Topic: Win7-like Shift+LMB=RMB/chord - opinions?
Replies: 11
Views: 4022

Re: Win7-like Shift+LMB=RMB/chord - opinions?

There's also an issue you didn't point out: when the only difference between "flag this" and "open this" is whether the shift key is depressed or not, it's a lot easier to make mistakes and blast (or worse, misflag :lol:). I'm sure getting used to this control scheme would help a bit, but the danger...
by qqwref
Sat Dec 29, 2012 8:40 am
Forum: Ideas
Topic: Win7-like Shift+LMB=RMB/chord legal?
Replies: 13
Views: 9206

Re: Win7-like Shift+LMB=RMB/chord legal?

[name removed] brought up the question of whether this is an advantage. I don't think it is. However, I think the question of changing the game mechanics is not related to whether we let people get an advantage, but instead, to whether we change what Minesweeper means. Any significant change in the ...
by qqwref
Thu Dec 06, 2012 8:21 pm
Forum: Official Clones
Topic: Breaking Arbiter for fun! :)
Replies: 4
Views: 5494

Re: Breaking Arbiter for fun! :)

Yeah, it's a good thing we have the lucky rule now, because otherwise macro games like this would actually be legit for record entries :) It's interesting that Arbiter breaks if you get a 0.00 on a nontrivial board - but yeah, this would never happen in real play. I know that when I got a 0.00 on Mi...
by qqwref
Sun Nov 18, 2012 2:27 am
Forum: Math & Theory
Topic: Quasi-empirical estimation of expected board completion rate
Replies: 25
Views: 124574

Re: Quasi-empirical estimation of expected board completion rate

These are probably obvious, but it's good to have these written down in general, if people want to work on formalizing guessing strategies: 1) If two squares are just as likely to be safe, guess the one which is more likely to provide useful information (e.g. making a pattern solvable) when opened. ...
by qqwref
Thu Nov 15, 2012 8:46 pm
Forum: Math & Theory
Topic: Quasi-empirical estimation of expected board completion rate
Replies: 25
Views: 124574

Re: Quasi-empirical estimation of expected board completion rate

I'm going to guess that a rough version of one of EWQ's strategies - choose a pattern that uses fewer mines, when possible - will usually be the best. However, speaking of probabilities, it's interesting to consider that when you hit a situation you can't figure out, it's very likely that all square...
by qqwref
Sat Nov 10, 2012 6:35 am
Forum: Minesweeper Stuff
Topic: Minesweeper-like logic puzzle program
Replies: 8
Views: 3918

Re: Minesweeper-like logic puzzle program

Okay, updated... let me know if anything breaks.

Here is a test puzzle from janko.at to play with:

Code: Select all

13m13!41_wwwwwwwCwwwwwwwwC1AwwwwwC4A2A4AwwwA2A1A3A3BwwA3A1A2C3BwwA4C6A4A2AwwB3E1BwwA2A4A5C4BwB1C2A1A3AwwB2A3A1A2AwwwA3A1A4CwwwwwA4AwBwwwwwwwCwwwwwww
by qqwref
Thu Nov 08, 2012 1:31 am
Forum: Minesweeper Stuff
Topic: Minesweeper-like logic puzzle program
Replies: 8
Views: 3918

Re: Minesweeper-like logic puzzle program

Encoding it in the save data won't be hard, but I do want to think of an intuitive way to do it. Remember that you also want to be able to mark white and black squares in the editor so you can playtest your logic. So we either need distinguishable symbols, or you have to manually clear out all the n...
by qqwref
Tue Nov 06, 2012 7:21 pm
Forum: Minesweeper Stuff
Topic: Minesweeper-like logic puzzle program
Replies: 8
Views: 3918

Re: Minesweeper-like logic puzzle program

Mm. The problem there is that I would need to be able to distinguish between squares that are marked safe/mines but are *fixed clues*, and squares that the player marked safe/mines. Any ideas? Perhaps a white/black square with "F" or "?" or a dot in it?
by qqwref
Tue Nov 06, 2012 3:33 am
Forum: Minesweeper Stuff
Topic: Minesweeper-like logic puzzle program
Replies: 8
Views: 3918

Re: Minesweeper-like logic puzzle program

Updated, if anyone cares. I changed some stuff, including - Minesweeper mode works properly now, including saving and loading puzzles - Keeps track of the number of mines (this can also be left undefined), and if you have the wrong number the solution is wrong - Editing controls only show up in edit...
by qqwref
Wed Oct 31, 2012 4:51 pm
Forum: Math & Theory
Topic: Quasi-empirical estimation of expected board completion rate
Replies: 25
Views: 124574

Re: Quasi-empirical estimation of expected board completion rate

Instead of having it play "normally" (i.e. guess wrong and you blast) it might be more fun to have a higher-density game where you just get an error for each mine you hit, and a success for each time you guess right and/or complete a pattern. So then the game would serve up random guess patterns (ge...
by qqwref
Sun Oct 28, 2012 5:52 am
Forum: Minesweeper Stuff
Topic: Suggested front page changes
Replies: 4
Views: 1868

Re: Suggested front page changes

I understand the idea that this is also a repository of information about the game in general, but I think it's just way too visible. It should probably be *somewhere* on the site, because we certainly do keep a lot of old stuff like the dead websites, but maybe it should be on the wiki or something...
by qqwref
Sat Oct 27, 2012 3:56 pm
Forum: Minesweeper Stuff
Topic: Suggested front page changes
Replies: 4
Views: 1868

Suggested front page changes

Here are some changes I suggest to the front page (http://www.minesweeper.info/). I think these would make the site look a little more professional. Don't mistake the large amount of text in this post for some kind of angry diatribe, I just want to properly explain why each of these changes would he...
by qqwref
Thu Oct 25, 2012 6:16 am
Forum: Minesweeper Stuff
Topic: minesweeper memes
Replies: 12
Views: 6314

Re: minesweeper memes

I made a few just now. Images aren't working so you'll just have to follow the links :p

Code: Select all

http://i.imgur.com/PxsEP.jpg
http://i.imgur.com/UgRxj.jpg
http://i.imgur.com/qxyRu.jpg
http://i.imgur.com/0A6Ts.jpg
http://i.imgur.com/czuXe.jpg
http://i.imgur.com/lKYe0.jpg
by qqwref
Wed Oct 24, 2012 7:29 am
Forum: Official Clones
Topic: Arbiter lag
Replies: 9
Views: 8842

Re: Arbiter lag

Do older versions of Arbiter do this too? That might help pinpoint the issue, maybe some new code was added that caused problems on your end. Oh yeah, and do you have anything in the counter window updating as you play? I personally have it all at 0 until the game finishes. Reinstalling OS? What kin...
by qqwref
Mon Oct 22, 2012 9:19 pm
Forum: Minesweeper Stuff
Topic: Sticky: The Personal Record Thread!
Replies: 76
Views: 47984

Re: Sticky: The Personal Record Thread!

I think getting Kamil to play on Arb will be about as hard as getting EWQ to stop counting sub50s :lol:

Awesome HZiNi/s! My best is only 2.90.
by qqwref
Tue Oct 16, 2012 12:49 am
Forum: Minesweeper Stuff
Topic: New expert strategy page
Replies: 18
Views: 6878

Re: New expert strategy page

The 4 and 5 form a similar kind of combination to the two numbers next to each other. Each number has 5 squares that it doesn't share with the other number, and the difference in the number of mines in those 5 squares must be the same as the difference in the actual clues. So in this case we know th...
by qqwref
Mon Oct 15, 2012 9:58 pm
Forum: Minesweeper Stuff
Topic: Minesweeper-like logic puzzle program
Replies: 8
Views: 3918

Re: Minesweeper-like logic puzzle program

I'm guessing it doesn't quite work yet? I don't see anything wrong there. Keep in mind the "Minesweeper mode" checkbox doesn't do anything yet, it's only Mosaik mode so far. It would be nice to have a mine/safe symbol for minesweeper mode. Yeah, but I don't wanna have to make separate images for bo...
by qqwref
Mon Oct 15, 2012 12:18 am
Forum: Minesweeper Stuff
Topic: Minesweeper-like logic puzzle program
Replies: 8
Views: 3918

Minesweeper-like logic puzzle program

This is currently a work in progress, but I thought certain people (aradesh?) would like to see what I've got so far. http://mzrg.com/js/mosaik/ This lets you play and edit the puzzle that janko.at refers to as "Mosaik". It's also going to support the janko.at "Minesweeper" puzzle type too; the main...