Freesweeper - a new cross-platform clone

Area to discuss development and bugs of official clones (Clone, Arbiter, MSX, Viennasweeper)
wims
Posts: 2
Joined: Sun Feb 02, 2014 4:34 pm

Re: Freesweeper - a new cross-platform clone

Post by wims »

The link to the windows runtime dlls are no longer valid, can you reup the files again?
pauv
Posts: 158
Joined: Wed Nov 20, 2013 6:06 am

Re: Freesweeper - a new cross-platform clone

Post by pauv »

Last edited by pauv on Sun Mar 06, 2016 12:49 pm, edited 1 time in total.
ID of msinfo: 3819
ID of saolei: 3706
ID of "League of Minesweeper": 36532
ID of WoM: 770798
pauv
Posts: 158
Joined: Wed Nov 20, 2013 6:06 am

Re: Freesweeper - a new cross-platform clone

Post by pauv »

Bug report: if a player use too much question marks, freesweeper will recognize it incorrectly.
Example replay
ID of msinfo: 3819
ID of saolei: 3706
ID of "League of Minesweeper": 36532
ID of WoM: 770798
Cryslon
Posts: 130
Joined: Sun Dec 28, 2008 7:41 pm

Re: Freesweeper - a new cross-platform clone

Post by Cryslon »

  • Fixed incorrect question mark handling for videos produced by mvr2rawvf (thanks pauv for the report)
  • Fixed a bug in solver deciding whether an action was a guess (thanks pauv for the report)
  • Watching videos with question marks on does not enable them for your games now
Attachments
FS-R11-i386.zip
FS release 11, deb package with binaries for i386 architecture
(361.86 KiB) Downloaded 105 times
FS-R11-amd64.zip
FS release 11, deb package with binaries for amd64 architecture
(383.29 KiB) Downloaded 112 times
FS-R11-win.zip
FS release 11, binaries for Windows, skin and translation files
(761.3 KiB) Downloaded 140 times
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zhangye
Posts: 3
Joined: Sat Feb 08, 2014 7:07 am

Re: Freesweeper - a new cross-platform clone

Post by zhangye »

this video could not play in fs. but can play in arbiter.
the video lost the end info.
Attachments
94396_6866.avf
(68.38 KiB) Downloaded 118 times
pauv
Posts: 158
Joined: Wed Nov 20, 2013 6:06 am

Re: Freesweeper - a new cross-platform clone

Post by pauv »

Nice update :mrgreen: . One more bug found. Click the first or the second button for downloading.

http://saolei.wang/Video/Show.asp?Id=94131

I'm afraid the latest click is not a guess (custom players always count the mines, so do IOE players).
Attachments
YiHai Lin's replay.png
YiHai Lin's replay.png (19.05 KiB) Viewed 4463 times
ID of msinfo: 3819
ID of saolei: 3706
ID of "League of Minesweeper": 36532
ID of WoM: 770798
pauv
Posts: 158
Joined: Wed Nov 20, 2013 6:06 am

Re: Freesweeper - a new cross-platform clone

Post by pauv »

pauv wrote: Mon Sep 12, 2016 8:09 am Nice update :mrgreen: . One more bug found. Click the first or the second button for downloading.

http://saolei.wang/Video/Show.asp?Id=94131

I'm afraid the latest click is not a guess (custom players always count the mines, so do IOE players).
Attachments
cal_possibility_new.rar
Yao-Yu Zhu's algorithm
(2.6 KiB) Downloaded 8 times
ID of msinfo: 3819
ID of saolei: 3706
ID of "League of Minesweeper": 36532
ID of WoM: 770798
Cryslon
Posts: 130
Joined: Sun Dec 28, 2008 7:41 pm

Re: Freesweeper - a new cross-platform clone

Post by Cryslon »

pauv wrote: Thu Oct 29, 2020 11:42 am One more bug found.
Sorry for not responding for years - back then I've downloaded the video, opened it with the program and didn't see the guess in the event list. FS definitely takes mine count into account when counting probabilities, so it's not that. Can you describe exact steps on how to reproduce the problem? I can't promise I'll fix it since I kinda don't have much time and energy nowadays, but there is a chance I will.

As for the algorithm you linked, quite clever stuff you're doing there with equivalency classes and such, but it's too much work to incorporate that into existing code, and I'm not convinced the optimizations are worth it. The current algorithm works pretty okay IMO.
Last edited by Cryslon on Fri Sep 10, 2021 8:07 pm, edited 2 times in total.
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Cryslon
Posts: 130
Joined: Sun Dec 28, 2008 7:41 pm

Re: Freesweeper - a new cross-platform clone

Post by Cryslon »

del
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