You are an escaped prisoner-of-war trying to make your way back to join your own troops. Between you and safety lies an enemy minefield, which you have to cross on foot. It is a barren area, with only a few trees and bushes for cover. The enemy are aware of your escape and, since you are a high-ranking officer, they are out in force to prevent you from getting back alive. The enemy has sent armoured vehicles to patrol the minefield, with orders to shoot on sight. Although they are a danger to you, they can also be a help. If you can keep out of sight and watch where the vehicles go, you will be able to discover the un-mined paths across the minefield and so reach safety. But put only one foot wrong and you will be blown sky-high by a mine. When you are in sight, the gunners will shoot you, but they cannot see you when you are hiding in a bush. On the other hand, armoured vehicles do not bother to avoid bushes; they simply drive over them. This could be unfortunate for you, if you happen to be hiding in the flattened bush at the time! Apart from that risk, the bushes are a safe place to seek, for there are no mines in, or under, a bush.
You need to find a path from the top left corner to the bottom right corner. There are 10 difficulty levels. The number of mines is 30 plus 3 times the difficulty level in the Commodore versions or 25 plus 3 times the difficulty level in the Memotech version. Tanks travel downwards across the screen and will shoot you within one square (levels 1-4) or two squares (levels 5-10). Luckily, you can hide in the bushes and watch the tanks; they will never drive over a mine. The top and bottom rows are always safe.
The following attributes can be used to map the evolution of Minesweeper. Blue cells are confirmed attributes for official versions of Minefield. Yellow cells are unknown.
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Das VC20 Spiele-Buch (Commodore Sachbuchreihe Band 5) || Collect ID 83 || Edition ID 151 || 1983 || German || 3891330030 (ISBN10)
The Commodore 64 Games Book || Collect ID 11 || Edition ID 16 || 1983 || Edition 1 Print 1 || 0246122537 (ISBN10)
The Commodore 64 Games Book || Collect ID 11 || Edition ID 49 || 1983 || Edition 1 Print 2 || 0246122537 (ISBN10)
No cover images have been added for this release.
The Commodore 64 Games Book || Collect ID 11 || Edition ID 50 || 1984 || Edition 1 Print 3 || 0246122537 (ISBN10)
No cover images have been added for this release.
The Commodore 64 Games Book || Collect ID 11 || Edition ID 51 || 1984 || Edition 1 Print 4 || 0246122537 (ISBN10)
No cover images have been added for this release.
The Commodore 64 Games Book || Collect ID 11 || Edition ID 52 || 1984 || Edition 1 Print 5 || 0246122537 (ISBN10)
No cover images have been added for this release.
The Commodore 64 Games Book || Collect ID 11 || Edition ID 53 || 1984 || Edition 1 Print 6 || 0246122537 (ISBN10)
No cover images have been added for this release.
The Vic 20 Games Book || Collect ID 15 || Edition ID 38 || 1983 || Edition 1 Print 1 || 0246121874 (ISBN10)
Commodore 64 Ohjelmoinnin Opas Pelit || Collect ID 81 || Edition ID 149 || 1984 || Finnish || 9513532070 (ISBN10)
Das Commodore 64 Spiele-Buch (Commodore Sachbuchreihe Band 4) || Collect ID 84 || Edition ID 152 || 1984 || German || 3891330022 (ISBN10)
Das Commodore 64 Spiele-Buch || Collect ID 82 || Edition ID 150 || 1984 || German || 3478090008 (ISBN10)
Il Libro Dei Giochi Del Commodore 64 || Collect ID 8 || Edition ID 17 || 1984 || Italian || 8870560376 (ISBN10)
Il Libro Dei Giochi Del Commodore 64 || Collect ID 80 || Edition ID 18 || 1984 || Italian with cassette || 8870561658 (ISBN10)
Jeux sur le Commodore 64 || Collect ID 145 || Edition ID 240 || 1984 || 2891130421 (ISBN10)
The Memotech Games Book || Collect ID 91 || Edition ID 163 || 1984 || 0246124075 (ISBN10)
Juegos para el Commodore 64 || Collect ID 144 || Edition ID 239 || 1985 || Spanish with cassette || 8425212162 (ISBN10)