The object of the game is to get from one side of the minefield to the other without being blown up. You only get one life so be careful - not all mines are visible so use your detector.
Each level has hidden and visible mines. Your score is 25 points per visited cell, 250 points per blue reward box and 250*Level points per Level. There are 9 levels and each level has a minimum of 3 reward boxes. If you step on a mine a tombstone appears with "R.I.P. GAME OVER". The game remembers your highscore.
Due to limited memory, unlike the original Memotech MTX version, mines are calculated before each level (not once at the start) and the grid has been reduced from 32*23 to 20*11. In addition, this version includes water with bridges on some levels and an ice level.
The following attributes can be used to map the evolution of Minesweeper. Blue cells are confirmed attributes for official versions of Super Mine-Field. Yellow cells are unknown.