Minesweeper Game Database

Landmine (1984)



Overview
Landmine was written for the Commodore 64 in 1984 by Richard Franklin.

In Landmine the player must traverse a 10 by 10 field of possible mine locations, from top left to bottom right. The program sets up an almost too easy first two or three attempts but the machine is programmed to place the mines randomly increasing the numbers of mines by 2 each time. Rapidly the player is faced with the near impossible task of negotiating 48, 50 and more mines. The program does offer the player a little help, in that it issues a warning whenever the player is one and/or two moves away from being blown to smithereens.

Win or lose the game will keep generating new levels until you quit.


Platforms
  • 1984 - Commodore 64

Companies
No companies have been added for this game.

People
No people have been added for this game.


Game Lineage
Landmine (1983)

This version of Landmine was written by Franklin but the book was edited by Hampshire, who edited various books, such as VIC Games (1983) and VIC Programmes 1 (1983) which also included a Landmine game. The code instructions in both books use many of the same phrases; for example, both have an array "for storing grass and mines" and code that "sets grass in top left, house in bottom right position". The key difference in Franklin's version is that the mines increase after you successfully cross the minefield.


Game Attributes

The following attributes can be used to map the evolution of Minesweeper. Blue cells are confirmed attributes for official versions of Landmine. Yellow cells are unknown.

Mined-Out (1983)
Minefield Variants
Minefield (1979)
Mines (1987)
Minesweeper (1990)
Minesweeper Variants


[ ALL ] [ Commodore 64 ]

Releases
ID 205
[Machine] Commodore 64
Published no later than 1984-11-30. Code was published in the book CBM 64 Programs Volume 1. An early advert was in the November 1984 issue of Your Commodore.


PDF (BASIC)
Code
English
Original listing.
ZIP (T64)
Code
English
Virtual cassette. Use LIST to see code.


[ ALL ] [ Commodore 64 ]

Images
ID 205
[Machine] Commodore 64
Published no later than 1984-11-30. Code was published in the book CBM 64 Programs Volume 1. An early advert was in the November 1984 issue of Your Commodore.


Instructions
Instructions
Gameplay
Gameplay
Lost game
Lost game
New game
New game


[ ALL ] [ Commodore 64 ]

Credits
ID 205
[Machine] Commodore 64
Published no later than 1984-11-30.


No credits have been added for this release.



[ ALL ] [ Commodore 64 ]

Collect

CBM 64 Programs Volume 1 || Collect ID 114 || Edition ID 208 || 1984 || 0715618822 (ISBN10)

Cover (front)
Cover (front)


[ ALL ] [ ID 205 ]

Promos

No advertisements have been added for this game.



[ ALL ] [ ID 205 ]

Trivia
  • The magazine Commodore Computing International was founded by Nick Hampshire in 1982. At various times Hampshire was Managing Editor, Peter Gerrard was the Editor and Richard Franklin was the Technical Editor. All three wrote multiple books with computer listings. Hampshire published this Landmine in his books VIC Games (1983) and VIC Programmes 1 (1983), Gerrard contributed Minefield to the magazine Commodore Horizons (1983) while Franklin published an updated version of Landmine in his book CBM 64 Programs Volume 1 (1984) which was edited by Hampshire.


[ ALL ] [ ID 205 ]

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