The following attributes can be used to map the evolution of Minesweeper. Blue cells are confirmed attributes for official versions of Tank . Yellow cells are unknown.
mines: hidden
tiles: square
detector: one step
detector: UDLR
move: walk
move: UDLR
clue: warning message
strategy: vertical path
grid: one size arcade: multiple levels
gameplay: first row safe
gameplay: mine spreader
collect: damsels
evade: spider
score: points
highscore: one
replay: video
mines: visible
mines: moving
mines: increasing
move: fixed speed
detector: two steps
detector: other
clue: sound
clue: other
strategy: horizontal path
strategy: memory cross
strategy: lucky cross
strategy: troop cross
strategy: repeat cross
strategy: collect objects
gameplay: multiple lives
evade: other
avoid: other
mines: hidden
tiles: square
detector: one step
detector: omnidirectional
move: walk
move: UDLR
clue: warning message
strategy: diagonal path
grid: one size
grid: one density
gameplay: faulty detector
avoid: rocks
mines: hidden
tiles: square
detector: one step
detector: omnidirectional
move: walk
move: omnidirectional
clue: temporary number
strategy: diagonal path
grid: one size
grid: one density
gameplay: mark safe
gameplay: mark mines
mines: hidden
tiles: square
detector: one step
detector: omnidirectional
move: jump
move: omnidirectional
clue: permanent number
strategy: open cells
grid: multiple sizes
grid: custom size
grid: custom density
gameplay: mark mines
gameplay: questionmarks
gameplay: chords
gameplay: openings
gameplay: first move safe
score: time
highscore: multiple
tiles: hexagon
tiles: other
grid: 3d
strategy: mark mines
strategy: open cells mark mines
gameplay: first move opening
gameplay: replay lost games
gameplay: multiplayer