The game was written by Matt Ganis and Fred Covitz who sold it to Programma International. It was listed in their Spring 1980 catalogue for both the Commodore PET (PE081) and Atari (AT010). The Atari version was ported by William Robinson.
Your task is to collect targets while avoiding visible mines. There are 9 difficulty levels with each level adding more mines. Game options let you choose the level and number of objects to collect. You win once all targets have been collected.
Special thanks to Ganis for providing code and pictures of the original cassette.
The following attributes can be used to map the evolution of Minesweeper. Blue cells are confirmed attributes for official versions of Zap. Yellow cells are unknown.
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