Bomb Squad
Bomb Squad! was written for DOS in 1993 by Tom Choate.
The object of the game is to find all the bombs on the board, and mark them, without blowing yourself up by uncovering a bomb. Click on a square with the LEFT mouse button to uncover the square. Click on a square with the RIGHT mouse button to mark it as a bomb. Click on a square that's marked with the RIGHT mouse button to unmark it. Under the squares, you will see either a bomb, a blank, or a number. If you uncover a bomb, it will blow up, and you lose. If you uncover a blank, the game will uncover all blank squares connected to it for you. The numbers are given as clues, or directions to find the bombs. You will notice that each square touches a maximum of eight other squares. If the number in the square is 1, that means that it only touches 1 square that has a bomb. If the number is 2, it touches 2 squares that have bombs, etc. You can find the bombs using the numbers as a guide. You win by either uncovering all the squares except those that contain bombs, or by correctly marking all the squares that have bombs. You lose by blowing up a bomb, or by marking 60 squares as bombs and being wrong.
There is one 25x16 grid with 60 bombs. You can mark mines but there is no chording and no Highscores. The game uses the same losing soundtrack as Relentless Logic and has other sound effects.
The game was Shareware for $7.95 with the source code written in Borland Turbo C++ 3.0 available for $25.
A list of all known versions sorted by platform then version. Email admin@ if you have more! See the Downloads section for available files.
DOS | 1.00 |
Screenshots are sorted by platform then version.
Versions are listed by platform, version, year, earliest known date and source of the date information.
DOS | 1.00 | 1997 | 1997-03-08 | Timestamp |
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People and companies are listed by platform, version, name, role and source of the information.
DOS | 1.00 |
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