Minensuche was written for Windows in 2001 by Thomas Zils.
The default game is 15x10 with 12 mines and 1 life. You win by flagging the mines or by opening the safe squares. You can flag but there is no chording. There is also no timer and no Highscores.
Steigand mode starts with a 1x1 grid and each time you win a new game with 1 more square is generated. Zufallsgröße mode generates random boards. These can be huge and much larger than the screen so you use scroll bards to navigate the field. Benutzerdeffiniert mode lets you create custom games. It also lets you edit, save and load boards. The maximum grid is 250x250.
A list of all known versions sorted by platform then version. Email admin@ if you have more! See the Downloads section for available files.
Win16 | 1.00 | Original release. |
Screenshots are sorted by platform then version.
Versions are listed by platform, version, year, earliest known date and source of the date information.
Win16 | 1.00 | 2001 | 2001-01-23 | Timestamp |
|
People and companies are listed by platform, version, name, role and source of the information.
Win16 | 1.00 |
|
Dead sites are often available at archive.org.
Dead sites are often available at archive.org.
No links found.